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Game Dev Update

  Hi guys, I’m here to do an update on my game dev journey. I tend to work in isolation, and I feel completely blind and unable to see my mistakes and bad design decision. So it's time to share and get some useful feedback on my work.    First of all a quick recap, I'm working on a puzzle game. The game follows a little girl on her journey to find her father. The setting : Our main character lives in a plastic toy-like world powered by batteries. The story:  It is a story about a little girl left behind by her father. The last she remembers of her father is him closing the door behind him and leaving. The main objective:   Find her father. The challenge: Her world turns into abandoned streets and endless doors.  Player goals: 1-Open doors by connecting each one to a battery. 2-Complete circuits and switch batteries on or off and solve puzzles. The mood:  Sunset, midnight and sunrise. The first part of the story takes place during sunset. Time passes, a...

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